![]() Charisma also affects the chance that your Radio Room has of bringing in wanderers from the Wasteland. Breeders should have high Charisma to allow them to breed more rapidly, as the time they spend flirting is reduced before they do the deed. Plain and simple, Charisma is necessary for getting it on. It has little benefit inside the Vault, but this is irrelevant, as a Dweller with high Endurance should be spending most of their time traversing the Wasteland in search of items.Ĭ – Charisma. An oft-underappreciated skill, Endurance affects how long a Dweller can explore the Wasteland. I also try to keep Water Purification rooms in the center of my vault to, again, rapidly respond to outbreaks of Radroaches or molerats.Į – Endurance. For this reason, I try to place my Water Purification rooms close to my Vault door to allow rapid response to Raiders by my best marksmen. A Dweller with a high Perception can run double-duty as a Water Purifier and a Guard. It is also the necessary stat for effectively using firearms. ![]() Perception affects how well a Dweller can operate Water-type rooms. Presumedly, this is so they can crank whatever sadistic human-powered dynamo Vault-Tec had installed before the bombs fell. Strength is the required stat for Dwellers who work in Power-type rooms.
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![]() ![]() Now the battle has become like the real one. Unlike the previous parts, in the new game, the animation of the battles was redesigned. Total there are 6 of such classes in game: wizard, theocrat, archdruid, technocrat, rogue and commander. Now the character's abilities, first of all, are determined by the category that the player has chosen. The novelty was the elaboration of classes. ![]() The main feature of the game is still the freedom of action and the ability to choose different tactics, since not only military power, but also diplomatic abilities play a huge influence in the battle with the enemy. But the main conflict of the strategy remained unchanged: the opposition of new technologies against the old foundations of nature, competition between people and elves. Since the release of the previous part, more than 10 years have passed, and, of course, in the third part much has changed: the graphics have become more lively and for the first time have been made using 3D technologies, the subjects and abilities of the characters have changed. |
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